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Thanks for those suggestions! Do you know if some of those multi-node runtimes can move an actor from one node to another?

I think I saw some Rust library do this but I can't find it.



i am on search myself. seeking orleans like solution. bastion has cluster support. so may be it should be checked. cluster is needed for multi node and move. so for now i am coding raw redis, k8s pods, in mem cache and websockets...




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