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Where are you seeing 18+ restrictions? I went through a lot last year to get us approved for 13+ so we'd be good at least down to middle school ish.


Huh. As someone completely naive about the exact specifics of what goes into these sorts of considerations, what needed to be taken into account?

I can think of the "players interact" element of game ratings (and the fundamentally open-ended nature of that) but not much else. Perhaps it's mostly just moderation/policy?


Without going into detail, at a high level it's making sure we're abiding by Google's ToS commitments, then allowing adult controllers of <18 accts (in this case it was edu accounts) disable access to Colab if they don't want kids to access it. The eng work was trivial, most of the misery is in reviews and x-org navigation.


Sorry, yes, it's 13+. That's still unreasonable, in my opinion. Lots of kids program before the age of 13.


Makes sense. I won't get to it soon, but try to bump that age limit down when I get a chance.




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