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If Apple didn't care, they wouldn't release anything at all.

But they did. It means somebody did care.

But they failed, got beaten by almost one-man-army "team" that started running miles behind from another country behind chain of mountains. It's unreal.

It's unreal because Apple has everything - talent, hardware and software and got beaten by reverse engineering the whole thing.

Such a slap in a face.



We're kidding ourselves if we think Apple was putting an earnest effort into this.


They don’t remotely care about supporting a standards complaint graphics api. It’s an anti-feature, the opposite of what they want (I worked there for a bit on gpus). If I had to guess the two things they care about it’d be 1) their own ecosystem (ie metal) and 2) what’s popular for game devs (ie hlsl dx and windows). So far that’s seems to be what they’ve been working towards shipping.




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