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A game developer's guide to the RLX Common Lisp Game Engine (dto.github.com)
38 points by fogus on Nov 25, 2009 | hide | past | favorite | 1 comment


I remember trying to figure out RLX when I was considering writing a Roguelike a few months back. I remember I gave up when it looked like it would take a few days to get running. ( already had a few projects going on.) This is pretty neat and I hope they finish to the point of being a usable guide soon.




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